1.9K views, 76 likes, 84 loves, 109 comments, 51 shares, Facebook Watch Videos from Kelly Welt: New act with lwng If two or less collectible runes are missing, the Rune Special Offer won't appear. I share my game experience. Units that are struck by Thunderbolt takes 20% more damage from all sources. You will find that you can progress without prestiging very much at all up until around stage 300, beyond that, you need to start planning your prestiges. The rarity is determined by the kind of bonuses an artifact has: a Common artifact, for example, can only have non-cappable bonuses in it. Scan this QR code to download the app now. Stop adding stacks and they explode for massive damage! Cookie Notice At the same time, those are not the best runes for the ring, in my opinion, but still better than what others have to offer. Don't waste all your gems on trinkets. For the other heros, use ones who have gold bonus (v, or lia) or have synergy with her, such as Hilt (ult debuff). Then once killing waves starts to get slow, you use a golden horseshoe. Artifacts. Cools 30% slower otherwise.Ignition: Deals up to 200% more damage based on the heat level. REMEMBER to have a swing at time challenges every time you prestige, and stop as soon as you clear one that seemed even the slightest bit difficult. Caps hero items based on adventure progress even though you can unlock some early. Giving a spell order isnt necessary given how high level Ron will get by the time that you unlock him. If you don't get custom tailor early on, don't fret, this update is supposed to guarantee that you get it by your 9th mythical. It only has 9 runes available, with just 3 obtainable through the games adventure mode: Wishful: Tapping while charging reduces the duration by 0.2s each tap. Here is the list of Mythical Artifacts in the game, and the order you get them in (via Reddit ): Slots 1 and 2: DPS Matter or Life Boat. Likewise, you may choose to do a few time challenges at some point, but other than that, try to stick to a routine of GoG farming for as long as possible. Advance through a series of exciting levels and embark on your amazing adventures in Almost a Hero. Strategy: I would level all of these evenly. Start out by hiring only these 3 heroes and turn on Lazy Finger (if you have it). Try to keep your TAL as high as possible by leveling everything that gets cheap. 20K subscribers in the AlmostAHero community. And I don't like magic missile chance %, because it slows down runs unless timewarp is on. The darkness ring is the fifth ring unlocked in the game and is unlocked upon reaching stage 1440. The ring that you equip for each run in Almost a Hero is extremely important as the extra damage boost it offers (plus potential other bonuses thanks to the runes) are vital when you reach the more advanced stages. Almost A Hero playlist: https://www.youtube.com/playlist?list=PL4mpTlflkKCV3JRv7Rg2AAnDDxIW9in37I am playing the mobile game Almost A Hero in this video, try. V/Vexx can help you get more gold to level faster, and wendle/hilt can increase ring damage while theyre alive, but dont worry too much about these guys just yet. The general gist of playing between 795 and 3700 is that you want to level up all of your 3 carries (Vexx, Ron, Sam/Oy) and push as fast as you can until they simply start dying. The power of each ring differs, along with the play-style related to each of them. The best early game strategy is to completely ignore heroes and focus on your lightning ring. You will find that you can progress without prestiging very much at all up until around stage 300, beyond that, you need to start planning your prestiges. The damage/gold scales the same regardless of slot, you just level slot 1 before slot 5 so you get skill points first. Runes are unique to each ring, and confer special powers. Meteor shower is accompanied by 5 small meteorites, each dealing 90% damage to a single enemy. This is especially true if all your mythicals are in the mid-30s or lower, and you don't have a high level half ring. If you prefer to leave your phone on and to the side while doing other things, broken teleporter isn't important, but lazy finger is useful. I've been asked a few times to write a guide, usually on Discord, so I wanted to wait for after the September 2017 update. The idea is that you could spend 2 days pushing for far off stage, or you can spend 2 days grinding mythstones, and hit that far off stage in 1 hour. The best approach to leveling mythicals is only putting a 10% drop into them when levels are cheap. It will often end up giving a large amount of mythstones that give better effect than the prestige would, and you dont have to claw your way back. These mythicals will all help future progression go more quickly and more consistently. 2017-12-14: Holiday side quests & special offers, animated backgrounds, new side quests & option to skip side quests for a price. Giving a spell order isn't necessary given how high level Ron will get by the time that you unlock him. The power of each ring differs, along with the play-style related to each of them. If an enemy gets killed by a meteor, it charges 1s for the next meteor shower. Here at the the end of game. The goal is to always have Oy leveled to a point where his Scarecrow isn't in danger of dropping off, and to keep Ron levelled as much as possible. Critical hits slow down the enemy attack by (50-80)% for 3 sec. Dont push against a wall, regular artifact stats scale incredibly well right now, so painful pushing isnt recommendable. Once you've accomplished the above, you're now in the middle part of the game (ring strat!). Don't over level these too far, or else broken teleporter will skip stages that could give you an important goblin lure for leveling near the end of a run, or you'll want to turn off lazy finger to focus your gold on the main dps and away from the supports. Tap and hold during Blizzard to increase its duration by (200-300)%. Touch, Tap, Play is looking for experienced writers to produce guides for popular mobile and Nintendo Switch titles. Artifacts - When you get your artifacts, keep rerolling them to get them to higher quality points (QP) to make them stronger. 3 effect trinkets can be left at around halfway to save scrap, Collect Debris (Max) (Dont spend any points except the above until you can level this), Put the rest in whatever you want, but Battlecry/Lullaby/Pretty Face would be my options. Gives 25% chance for Thunderbolt to hit all enemies. You absolutely need to get these as often as you can. Once those are the only 5 left, prioritize the animal friends over stampede. Save up for the 3-rune package for 1k gems if you needs runes, or spend them on epic chests if you need scraps & runes. It costs 520M to level it, and it was giving me 725M% damage. There are 10 runes available for this ring, most of them related to the Thunderbolt feature. 8.5 X 11, A4 Sheets. Meteor shower also drops a star on the most injured hero, healing 15% of max health in 3s. Impatient RelicImpatient is the only gold mythical outside of custom tailor, and its power drop . The idea is that you do a lot of fast runs. This allows her to constantly out-level the stage she's in. Japan, tournament, Indonesia, FuBA Basketball World Cup | . views, likes, . loves, . comments, . shares . That's a lot of resources on something you may not like. Goblin Lure to 100Benefits speak for itself, but I wouldn't max it out right now, I think 100 is a good level, give or take. Similar to the above, if you manage to get 440m% gold out of it, it's only doubling on what custom tailor gives you, while the other tier 2 mythicals have a much larger effect. This strategy starts to lose steam pretty fast at 500 and above, and it may be worthwhile considering to start using heroes more at 400+. BEST ADVENTURE COMPS Stage 1 - 400. This is why I recommend getting all your heros to legendary (5 stars). Gameplay Almost A Hero Rough Walkthrough. When you have timewarp up, you'll notice you can use hero skills to push just a bit further than if all your heros were dead. Almost a Hero - Idle RPG is an iOS/Android game that is available for free (with in-game purchases) and was released on March 15, 2017. Again, just because these mythicals are listed so far down doesn't mean they should be ignored up until this point, just leveled up decently. Slot 3: Broken Teleporter. Then switch to spending most of your gems unlocking artifact slots. (yes, max half ring out damaged boomer ults most of the time) Basically, have boomer & hilt leveled. scraps are your biggest bottleneck in this game. Tip #2 - Reroll your artifacts to make them stronger. The best value is to upgrade all items to legendary, then raise them to mythical little by little if possible, otherwise, leveling carries and tanks is the priority, followed by trinkets. Official subreddit for Almost A Hero, an incremental/rpg game for Android and iOS where a bunch of useless idiots embark on a quest to become slightly less useless heroes (and, maybe, save the world). They have almost 100 billion % hp, and I guess that changes the meta. Eclipse: Decrease the number of possible stacks of Dread by 5, but increases damage of explosion by 150%.Shroud: Each stack of Dread on an enemy increases the damage they take by 8%. Dont bother trying too hard to max your regular artifact slots. but if you do, the best options would be scrap mine boost(by far the best bang for your buck in the entire game, ESPECIALLY if you get on daily), and the deals that unlock ron and oy at legendary. I recommend raising your mines to at least level 40 before going into adventure with the intent to push to the end. This isn't a niche build that would require the removal of certain stats. In this build, you can keep autolevel on until the run begins to slow down, giving you more utility from your supports as you can level all their nodes. The new stats are a lot better than the older ones were on average, so theres very few bad stats, but Offline Earnings is often an obvious candidate for rerolling. Lightning Ring has 10 available runes; 4 of them are rewards for progressing in Adventure mode. When you get a hero item to mythical, it'll double the effect. Save my name, email, and website in this browser for the next time I comment. The guides that talk about it are VERY outdated. If you tap too often or too quickly, it will overheat, becoming unusable until it cools down. This build may end up giving you an overall slower waveclear so your runs will be a bit longer, but will push you much farther by the end of the run. In this incremental RPG clicker game, you will meet a bunch of idle heroes, also known as the most useless idiots to walk this earth, who embark on a quest to be slightly less useless idiots. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The setup is best played by spamming all 3 ultimates whenever they are off cooldown. i'm still on Rash, but the new Fire Runes are interesting! Then you switch over to levelling just the two big names. The track was produced by Jim Steinman, who co-wrote the song . Up to five heroes and one ring can be used in this game mode at the same time. But you do get 30% less damage from enemies, while they take additional damage from your heroes AND you get random Dread being applied constantly without you having to tap. Dont push against a wall, regular artifact stats scale incredibly well right now, so painful pushing isnt recommendable. Deals up to 200% more damage based on the heat level. . I recommend never upgrading mythical artifacts outside of the 10% of mythstones upgrading option (which is a generally great tool for leveling TAL as well). Be warned, it's a bit more grindy. Tier 3: Worth their weight in salt! Before I did the ring strat, I was maxing out at stage 470ish and I tried different teams, but it was slow. The best part about the game is that it is constantly . Make it your goal to get as many of these Mythical Artifacts as fast as possible. Vexx & V - Gold earnings & treasure chest skills, Hilt, Vexx & V - Ultimates and ultimate related skills (increased duration) for clearing waves for faster progression and for killing bosses (Hilt, then Vexx) near the end of the run to get just that much further. " Holding Out for a Hero " (often erroneously referred to as " I Need a Hero ") is a song recorded by Welsh singer Bonnie Tyler for the soundtrack to the 1984 film Footloose. I miss Ice ring. late game, the ones to reroll off of are ring damage effects(BUT NOT RING CRIT CHANCE), effects that boost merchant items you don't use, and regular artifact cost reduction once you have fully completed them, for the most part, there's no real reason to spend money in this game. if you don't mind waiting a bit longer you should save here), 1-2 Regular artifact slots ahead of what you can hold, Trinket forging for seasons(wait on adventure set until you get the progress quests and have casts from seasons), Double prestige if you feel like you have to, but this is not a good way to spend gems, Spend all scraps leveling up Vexx until she is legendary, Level hero items some while farming GoG at 795+. Any notable runes {Bounce(Lightning), Cold Wind(Ice), Stinger(Ice), Nova(Ice), Creep(Darkness), Shroud(darkness), Opaque(Darkness), 1-2 Regular artifact slots ahead of what you can hold, Trinket forging for seasons(wait on adventure set until you get the progress quests and have cast from seasons), Double prestige if you feel like you have to, but this is not a good way to spend gems, Spend all scraps leveling up Vexx until she is legendary, Level hero items some while farming GoG at 795+. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); This site uses Akismet to reduce spam. Old Crucible + Consolidating your artifacts to have as many commons as possible (lots of mythstones! FOCUS ON YOUR REGULAR ARTIFACTS. Automatically throws a small meteorite every 2s dealing 90% damage to a single enemy. Otherwise, you're best off buying deals that focus on gems and scraps. THE BIGGER THE BETTER. Holding Out for a Hero. Bounce: Lightning attacks move to a nearby enemy, dealing 50% damage.Zap: Units that are struck by Thunderbolt give 50% more gold.Daze: Units that are struck by Thunderbolt take 20% more damage from all sources.Discharge: Gives 25% chance for Thunderbolt to hit all enemies. Only rash is needed, rest are nice to have.Team in order: Hilt, Bellylarf, Vexx, Wendle & VSkills: (this is the build I would use if I were in the 400's). They have almost 100 billion % hp, and I guess that changes the meta. Mines will become your biggest source of stats in adventure so you're not missing out there ;). Have 3 heros at level 5 (v, vexx, your fav hero) which will die for your boomer to ult. The number of trinkets that you can keep at any given time is limited by the trinket slots. I use Creep, Shroud, Lurk. At level 91, Auto Transmuter will let you use auto tap without disabling the gold boosting effect. This is an interesting ring and an all time favorite, thanks to the increased control it offers to players and amazing amounts of damage it deals. If no new stacks are applied in a short amount of time, all stacks on that enemy explode dealing a significant amount of damage based on number of stacks of 'Dread'. Charges with each . Prestiging too often is bad. This means going back to stage 1 . 3% of alive heroes' damage is applied to meteor damage. Hilt's debuffing ult can also help boomer's ult too. The ring is charged by holding down instead of tapping and deals more damage the longer it is held before releasing.[1]. This is usually when merchant items run out or dont give a meaningful boost. Typically at around stage 500 you may want to swap to focusing completely on Vexx over your ring. The next great setup is Vexx/Sam hybrid, which uses Sam's reflect and heals to provide waveclear speed and sustain, and Vexx to carry as usual. Let's discuss! Appropriately leveled, you'll be able to use a single time warp from the start and get to your optimal prestige point. u/gardenghi16 has a pretty solid setup for a 5080 run. Almost a Hero is a game that was launched quite some time ago and was updated constantly since its original release. Adventure is the first mode unlocked in Almost A Hero, and the one primarily used throughout the game. This would be our guide to the Almost a Hero rings and our top pick for the best one in the game. Do not level this too high as the cost scales massively, capping at 50 million per reroll. Normal artifacts can be Common, Uncommon, Rare, Epic or Legendary. Destructive! Once you hit stage 795 and unlock the Token Mine, you are ready to devote your life to GoG. Make sure all 35 your artifacts are in the 13-15k QP range before you invest in mythicals. Shock: Thunderbolt has 30% chance to stun enemy for 2 seconds.Overload: Killing a unit with lightning causes the next Thunderbolt to deal 100% more damage. During this period of time, you will be mostly farming mine levels in GoG and gathering scrap from seasons. Stick to it. Keep at level 5 or whatever level needed to access the below skills. Once you hit stage 795 and unlock the Token Mine, you are ready to devote your life to GoG. Then you can roll off any prestige bonus on your lowest quality artifact first and hope for more. Tip #1 - Hold to quickly upgrade your heroes. Just use common sense and try to spread out your points a little at first. When you login first time using a Social Login button, we collect your account public profile information shared by Social Login provider, based on your privacy settings. Prioritize items that boost used skills when possible, Level GoG heroes(Lia and Lenny are the big names in GoG as they have lots of wave clearness and self-sustain), Level seasons heroes (Sam, V, Nanna, Vexx, Jim), Level forged trinkets. Follow Intervision's footsteps to earn 2.0T mythsones in 7 min 30!More speedruns video on his channel : https://www.yout. Try to keep your TAL as high as possible by leveling everything that gets cheap. Let the ring take you 90% of the way through the run. This build far outclasses the previous build, but requires you to level up 2 heroes unlocked a bit later on the game to function properly. Apart from milestones, you want to pay attention to Vexx levelups (and sometimes even Sam levelups) as these will increase your power considerably, pushing you many stages forward. The player may also equip runes onto the Rings. I got this strategy from others in discord, and honed it over multiple discussions with folks from there. this is where you can completely ignore heroes, and focus everything on your ring. Spending 50 gems to buy trinkets can be a decent source of scrap. Increases the charge duration by 3s.Remnants: Meteor shower is accompanied by 5 small meteorites, each dealing 90% damage to a single enemy. Scraps & Hero Items - Your free chest that you get can be opened every 1 hour (with -75% free pack cooldown, an artifact stat) will give you more than enough scraps to evolve your heros and upgrade hero items. Get it to an appropriate level for the early gains, but don't focus on it until last. Blunt was level 88, needed 380M mythstones to level, and it was giving me 900M% damage. Ron is the final hero that you unlock in the game and automatically . As a downside, whenever you start over, its not as useful since most of the runes power you will use wont have time to make an impact. Can only reduce 50% of the duration. Once you get to stage 1,500+ and you have options available, I would say that moving to the Darkness Ring would be a better idea. You absolutely need to get these as often as you can. Have fun with the unique combats which combine both the idle clicker gameplay with exciting RPG elements. Blunt RelicBlunt gives a lot of damage per mythstones, completely overshadowing DPS Matters. Its a much improved version of the Lightning Ring, with very interesting mechanics like the stacking Dread which can be a hit or a miss though. They're too low leveled to be impactful. The push from stage 600 to 795 will feel a bit hard and long. Prioritize spells that boost his ultimate. 1. 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Gold V (Keep at the lowest level possible to put points into CITY THIEF): Gold Redroh (Keep at the lowest level possible to put points into LOOSE CHANGE). (late game is an exception.) I want Ice ring to be good. Only runes for already unlocked rings can be collected. Check out our job ad today! If you put it lower down, then you can't get enough gold (without using tokens) to level the hero to overcome the wall. Heros are placed far enough from each other so they take turns leveling so progression is smooth. You can easily end up losing time by being stubborn, especially in lategame, where catching back up to your progress takes a few minutes with a time warp. SAVE THE WORLD Almost A Hero is probably one of the most addicting RPG clicker games you will find out there today. The ring does damage and applies a 'Dread' charge to an enemy with each tap, up to 20 charges of 'Dread' (they can be all on one enemy or divided among them). The foremost Slot of the Mythical Artifact will be unlocked at the 585 th stage of Almost a Hero, on the contrary side the last slot of Mythical Artifact unlocks at the 3100 stage of the game. My max stage is 750, I'm not yet done, but I've gotten over a large portion of the game. Ring strat is now useless. Hero Slot Position Per this link don't worry about hero slot position. Generates 35% more heat.Magma: Increases critical hit damage of the ring by 200%Blaze: Critical hits of the ring reduce the enemy damage by 75% for 3s. The thing to look out for is your next big upgrade. Of course, life always gets in the way of super optimal runs, so usually I go a bit further, but that's fine. If you are pushing a wall with Vexx dying a lot, and you dont have something like a gold bag to carry you forward, just prestige and get the run back there. If you are pushing a wall with Vexx dying a lot, and you dont have something like a gold bag to carry you forward, just prestige and get the run back there. If you wish to continue focusing your good heroes on GoG and Seasons, then you should know that core of this comp is Ron, Oy, and Jim so you dont have to worry much about overlap. Redid hero status output to reflect unlocked heroes. The reason you level these 4 are for their effects. 2) b!soloboomer - too long to copy paste to here.Basically, boomer relies on everyone else to die to let him spam his ults, which do a lot of damage. Then once killing waves starts to get slow, you use a golden horseshoe. Let me know if there's anything I should add or modify! )Old Crucible needs a high leveled perfect quasi to shine, as that would mean most of your maxed stats are on as few artifacts as possible, allowing for as many Common artifacts. Then you switch over to levelling just the two big names. Whenever an enemy dies, Thunderbolt gains 10 charge. V/Vexx can help you get more gold to level faster, and wendle/hilt can increase ring damage while they're alive, but don't worry too much about these guys just yet. If you found one you really like, post it below and it could be the next big thing. :)This is my farming method, a lazy speedrun using 1 Ti. At the time of this edit, I'm maxing them in the following order: DPS MattersScales best when you have a lot of QP, but completely overshadowed by Blunt Relic. Once that starts being too slow, you turn off Lazy Finger (and random spells) and hire your 2 supports, then kill your way with horseshoes and Time Warp until you cant reasonably get a levelup on Vexx (as she gets it earlier), and reset the run. Mythical artifacts scale very poorly compared to regular artifacts. ONLY IF SPEEDRUNNING: Spend the majority of the gems you get on rare chests to try and get all 3 items on Vexx as fast as possible. These fast, yet surprisingly deep runs, will net you lots of mythstones in a day to get strong quickly. Max Loose Change and spend the rest of your points in Easy Targets. At max level, it gives 1400% gold from enemies. I do not recommend wasting mythstones trying to roll off global damage to hero because that's an end game thing. It's a Vexx-focused team where she's pretty much the only one who's leveled and everyone else is underleveled. Prior to unlocking Ron, you may want to use Jim instead: Shield Jim (Best left at level 5, but not a problem to level more as he doesnt trigger DwF). Watch bosses melt. Gold Redroh (Replaces "Rotten" Lenny around stage 645). Just keep them a good 1-2 slots ahead of what you can actually afford to craft in mythstones. Darkness Ring has 9 available runes; 4 of them are rewards for progressing in Adventure mode. The mythstone rewards up to stage 795 are at the following stages: If its at all possible to reach one of these stages within reasonable time (less than 1 hour of pushing), do so. This way, it can be a good ring to prepare for an instant damage boost to bosses early to mid-game. You can invest some, but don't waste it all like me! Tap to inflict damage and stacks of 'Dread' on your enemies. Don't hold onto them because you happen to like them, they will get way stronger if they're of a higher quality. This strategy starts to lose steam pretty fast at 500 and above, and it may be worthwhile considering to start using heroes more at 400+. An interesting ring that charges up as you tap and hold your finger on your display, dealing more damage if you hold for longer. You can take a little break and invest in a few other things here and there, especially if they're cheap and they will benefit you, but I recommend returning to custom tailor. After a bunch of levels, reroll your artifacts (they're still cheap) and get them to a higher QP. Only 3 runes can be active at any given time, but the player can change those runes mid-run. In AaH you'll find idle heroes with . Drop. KEEP 500 TO 1000 GEMS FOR RUNES so that you can buy them any time theyre available. Killing a unit with lightning causes the next Thunderbolt to deal 100% more damage. (All to 20, all to 30, all to 40) and then when they're all getting a bit expensive (when HR, AT & GL are at 70 or 80ish) then I would focus on getting HR to 100, AT to 91, GL to 100, and Free exploiter will have maxed at 60. Meteor shower charge +3s.Enchant: Enemies that are hit by meteors take 100% more damage from the next attack. Now that we know a bit about each of the rings available in the game, its time to answer the question. The general gist of playing between 795 and 3700 is that you want to level up all of your 3 carries (Vexx, Ron, Sam/Oy) and push as fast as you can until they simply start dying. While an enemy has more than 6 stacks of 'Dread', it's slowed 30%. You gain a lot of mythstones from clearing epic bosses, use this to push as far as you can before it becomes too slow and painful. You can use gems to buy chests for vexx items, but be aware that the resource value is very low in them, and its best to just wait for free chests. If you did, farming wouldn't be quicker and mythstone gain would remain more or less the same. Drop. Let us all know by sharing your comments below. And if you need even more articles to help you with playing the game, dont forget to check out our tips and tricks, as well as our updated list of the best heroes in Almost a Hero.
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